July 07, 2009

The Hangover

I don't think I mentioned it, but The Hangover is one of the funniest movies I have seen in years.
 
I was laughing from beginning to end.  The concept might have been done before (a bunch of friends go to Vegas for a bachelor party), but the execution is fantastic.  You don't see the "partying", you see the aftermath.  It is almost like Memento in a weird way.  The main characters have no recollection of what has happened (like the viewer) so you're piecing everything together along with them.
 
Do yourself a favor and go watch it.
 

June 29, 2009

Weekend notes

- Are you kidding me?  Billy Mays now suddenly goes down as well?  What is going on?  Ed McMahon, Farah Fawcett, Michael Jackson, Billy Mays . . . if you are even slightly famous I suggest you visit the emergency room asap for a thorough check-up.  You never know when you'll just fall over dead.
 
- Good run by the USA soccer team.  First we upset Spain, then we go up 2-0 on Brazil.  It was fun while it lasted.  On a separate note, every time I put the game on I had to mute the tv.  What is up with that non-stop, annoying, giant bee-swarm sound that was constantly in the background?  How can they stand it?
 
- Marlins got swept by the Rays.  Damn.  We were doing great going into this series.  1 game out of first place.  Over .500 for the first time since like April.  Oh well.
 
- Now that I've finished inFAMOUS, I haven't been doing much gaming.  I started a new game to play as an evil character, but I haven't devoted much time to my 2nd play through.  I haven't played the DS in a bit either.  Looks like I am going back to my gaming rut.  Should I be looking for a new hobby?
 
- The only game I still play with any consistency is CoD4.  2 years after release, I still think it is the best multiplayer game on Xbox Live.
 
However, since I don't play the game as much as I used to (I'll play once or twice a week, for only an hour or so) my skills are not as sharp as they once were.  Add to that the fact that the only people still playing this game are the hardcore fans, and the competition is very tough.  I'll still have a great match here and there and it is not like I finish last on my team or anything, but I used to consistantly be one of the best players stats-wise after every game and that is no longer the case.  Since I can get very competitive when it comes to multiplayer games (I hate losing), this has made my last few sessions very frustrating.  I can't help but get upset everytime I get killed and the fact that it happens more now than it used to does not help.
 
I need to meditate before playing and find my inner peace, because I've been belting out plenty of f-bombs lately  (luckily, my mic has been off).
 

June 26, 2009

Michael Jackson, R.I.P.

The world lost one of its greatest entertainers yesterday.  A rare talent that doesn't come around to often.
 
His life and image might have been tarnished a bit in recent years, with law suits and his eccentric behavior/actions, but there is no doubt that Michael Jackson was an icon and contributed greatly to music.
 
You will be missed Michael.
 
Michael Jackson, 1958 - 2009
 

June 23, 2009

inFAMOUS impressions . . .

Wow, I haven't posted in a while.

Well, I did pick up inFAMOUS (the week before last actually). Some thoughts after completing the game:

- Overall, I really enjoyed it. Mostly because controlling your character is a lot of fun. He can climb virtually any surface and can fall huge distances and not take damage. Once you unlock the ability to glide across power cables, quickly covering ground by scampering on roof tops and grinding on cables is pretty exhilarating.

- The controls are also extremely tight. You can unlock a large number of powers and they are all easy to pull off. The game also features a sort of auto-lock for determining where you are trying to jump. This greatly assists you when trying to land on tight spaces, such as power lines. It works very well for the most part and the only time it becomes a hindrance is when you just want to descend quickly, since the game thinks you are falling and makes your character latch on to the nearest object. That can get a bit annoying.

- Visually the game is alright, but it won't make your jaw drop. As is the case with all open-world game, sacrifices in detail are made to render the large open environment. I never thought the game was ugly by any means, but I can't say I had one single "wow" moment graphically in my entire experience with it (I had like 14 of those my first 20 minutes with Dead Space for example). Cole (your character) animates well for the most part, but while climbing up surfaces his movements seem a bit too quick and erratic. They probably did that on purpose to keep the pace fast, but compared to Altair's ultra realistic climbing animations (from Assassin's Creed), Cole's come off as just a bit weird.

- The structure of the game is similar to many open world games, like the Spider-Man games. You can traverse the city however you want and there are certain points on your map that unlock story missions. Then there are usually civilians you can get side-missions from. Many of the story missions are fun and interesting, yet a lot of the side missions are pretty repetitive. But, since controlling Cole and dishing out punishment is so much fun, you don't notice as much.

- I'm a big fan of games that make you feel powerful and untouchable. inFAMOUS does that well. For the most part. See, Cole's powers are very impressive. Once you unlock them all you have a huge arsenal at your disposal, including raining down lighting from the skies (my favorite power). Yet for some reason, towards the end of the game, I didn't feel quite as powerful as I would have liked since enemies can take quite the beating before being defeated. Now, this might be attributed to two factors. First, the game automatically switched my difficulty to "hard" at the beginning of the game, I guess based on how I completed the first mission (pretty cool feature actually). Second, since I played as a "good" character (the game offers paths like KotoR, which determine which powers you unlock), I'm thinking my attacks weren't as lethal as they would have been as an evil character, since the good powers lean more towards restraining enemies rather than killing them. So, towards the end of the game my default lighting attack seemed to take about 15 shots to down one enemy!!! Granted, you should not play this game by just shooting everyone with your default attack, the best part is stringing together combos with all of your other devastating powers, but that was just an example.

- Overall, the game was just fun. I actually want to go back and play through it again as an evil character, so that says something about how enjoyable it is. I wouldn't mind a sequel too.

June 04, 2009

InFamous

I've been surprised at all the positive reviews InFamous has received.  Not because I have anything against the game, I have just been indifferent to it since I first heard about it.  Nothing about it attracted my attention.
 
As I've mentioned, I haven't been doing much gaming outside of the DS at the moment.  This means I haven't really been checking the 360 Marketplace or PS Store.  Which is why I didn't even know that there was an InFamous demo available.  I gave it a try the other day.
 
I'll be damned.  The game is a lot of fun!
 
I must admit, I was VERY impressed with the demo.  The controls feel great.  Navigating the environment is fun.  Can it be that I might end up picking this game up?  Probably.  I am off all of next week, so this game is looking very intriguing.